Jun 25 2008
A new beginning…
As I mentioned a few weeks ago, my husband and I picked up Age of Conan out of curiosity. Despite its bugs, and there are many, oh, so many, the game really seems to have great potential! We’ve leveled our “main” toons up to 40-something (I’ve lost track) with some ease. It seems as though the developers were planning on a much higher focus on end-game content. (In various reviews I’ve read, leveling to 80 takes about 250 hours, as opposed to World of Warcraft’s 500 and some much, much longer times for other games). I even got a second character up to 20 in one day - though it will be some time before she sees more action… we’ve got our eyes on 80 for our mains.
About a week ago, we decided to join a guild whose focus is end-game raiding. They seem like a good group of people and are getting ready to hit the dungeons starting this weekend. Unfortunately, our original goal of trying to be 80 in time to join them will not happen (it seems five levels a day with no time off was, how shall we say, a little unrealistic). Instead, we’re going as fast as we can, while still having lives.
I admit, I’m excited to be starting fresh… a new game, a new group of people… all getting in from the ground level. We’re all in the same boat… we don’t know what to expect from the game, the content, or anything.
It’s a much different experience than we had with WoW, in which we joined the game a few months after it launched, and thanks to a personal friend, ended up leveling and getting involved in the top guild on the server. In that situation, we were set up to succeed. In AoC, there is no setup… it is just us, win or lose. As much as I loved the roles we were handed in Warcraft, I find myself more excited by this AoC unknown.
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Sounds exciting, the concept of a new world new to all who explore it is definitely enticing!